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Mafia IV: Trapped in Brian
#1
Previous games:
Mafia I: Catching Kira
Mafia II: Ponyville in danger
Mafia III: Elves in space

Mafia has been really successful on some other forums I frequent, so I thought we might try it here. (Sorry about the wall of text, but this is a little more complicated than your average forum game.)

(Note: You do not have to be familiar with Brian to play this game. It's just fun to have a theme for games like this, and Brian is a theme that both fits very well, and seems to be very popular on this forum. The story will not be the same as Brian, and it will not spoil the story of Brian, but it will be similar -- think of it as something that could have happened in the Brian Universe. If you enjoy this game, you'll probably enjoy Brian. And if you enjoy Brian, you'll probably enjoy this game.)

The story:
We're all trapped in the brain of some random person we're going to call Brian (get it? Brian? brain? anyway...). However, some of the tulpas do not like Brian and wish to reinstate themselves as lead host. Because of magic how brains work, the tulpas merely need to have a majority to take over. With Brian too busy fapping taking a test at school, he doesn't have the chance to notice, let alone intervene in, what's going on. The tuppers must overthrow the want-to-take-host-over-ers (name still in development, call them the mafia from now on), but no one knows who they are! They've figured out how to communicate with eachother privately through the magic of friendship the brain.

INTRODUCTION

Mafia is an educated guessing game of epic proportions. The objective of the game is to lynch or kill all mafia members before they outnumber the rest of the town. It's much like a game of poker because mafia members are also part of the town during the day and may manipulate the vote to their liking.

The game is typically very active, so the thread will get big quickly. However, it is essential to read the thread to play the game.

RULES

0. The GM reserves the right to adjudicate individual scenarios that arise during the course of the game at his discretion.
1. All players must vote at least once per game day.
2. All players are forbidden from posting screenshots of their role PMs.
3. All players are allowed to use encryption.
4. All players are forbidden from using non-sanctioned PMing.
5. All players are forbidden from editing or deleting previous posts of theirs.
6. All players are forbidden from cheating.
7. All players are required to play to win.
8. All roles are selected randomly.

ELABORATION OF RULES
0. I can't know in advance who will try to break or bend rules, or how. So, as situations arise, I will resolve them as closely to the intention of the written rules as I can, and will provide a public explanation of why and how I chose to take such action.

1. Everyone who signs up for this game must post in this thread (with a vote) at least once every game day. If you don't think you can participate to that extent, please don't sign up.

2. This is more a formality than anything: all role PMs have been posted in the setup information later in this post, and all players (regardless of alignment) will receive identical copies of the innocent prisoner role PM. The point of this rule is to forbid "gaming" the role PMs to determine alignments; this is a game of reading people, not outguessing the GM.

3. You may post just about anything as long as it's public. (forum rules still apply of course).

4. All in-game communications should be kept within the thread. The Mafia members may PM each other, and PMs to/from the GM (me!) are allowed; aside from this, there should be no other forms of private messaging.

5. Don't edit or delete your posts. Maybe all you're doing is fixing a misspelling, but all we can see is that the post was edited. That makes it look like you passed a secret message, and then removed the message when you thought the right person had received it. Make sure your messages are exactly the way you want them to appear *before* you post them.

6. This is a catch-all rule intended to preserve the spirit of the game. If you're considering saying or doing something that may be against the spirit of the game, PM me about it before saying/doing it and I'll let you know whether it's allowed or not.

7. This rule simply means that your actions should in some conceivable way advance your win condition as stated in your role PM. This rule is somewhat subjective, because the difference between a mistake and sabotage is sometimes hard to determine; I will err away from assuming malevolence where reasonably possible. This also means that if you need to leave the game for any reason, you should not simply drop out, but should message me first so I can determine the best course of action.

8. I will determine all of the roles randomly. Maybe I'll roll dice, maybe I'll just refresh jean-luc's avatar. Whichever I do, I won't be choosing people's roles, and people won't be choosing their own roles. So don't think that begging and pleading will get you the role you want.

PENALTIES

The penalty for breaking one of the above rules is decided at the GM's discretion, up to and including immediate removal from the game and/or sanctions from future games. Removal and/or sanction are instruments of last resort and will be used only if absolutely necessary. A player removed from the game may or may not have their role revealed on removal, depending on the circumstances surrounding their removal.

MISCELLANEOUS NOTES

SPAM
Spamming (defined as excessive content-free posting; or, excessive posting regarding subjects irrelevant to the game) is not banned by rule in this game. A mechanic exists to curb any advantage that spamming as a tactic may confer; please reference the "VOTING" section below for more information. Suffice to say that spamming isn't worth anyone's time in this setup, and it is frowned upon, so while you may not be *banned* from doing it, you still shouldn't do it.

VOTING
There are two levels of voting in this game. The first level of voting is for whom you intend to kill. Notate this vote with a pair of octothorpes (pound signs / number signs / hashtags) before your intended vote target. (EX: ##VOTE Raye Penber) You do not need to spell out your intended target's username fully; as long as I can understand who you're referencing you're good. If you don't use double octothorpes then I won't see it when I ctrl+f through the thread and your vote may not be counted.

The second level of voting is whether or not to employ the hammer mechanic. By default, days are set to 48 hours long, and nights to 24 hours long; however, players may instead elect to end the day as soon as a majority is reached (called a "quick hammer" or simply "hammer"). Notate this vote with a pair of octothorpes before the word "end" or "hammer". (EX: ##END) The game will switch to the hammer mechanic for the duration of that day once a majority of players choose to do so.

If you are not able to vote before the hammer is dropped, you will not be penalized for failing to vote during that day.

If two or more players are tied at day's end, the player with the oldest vote on him/her will be killed.

REPLACEMENTS
A player wishing to drop out may be replaced with another person if the need arises before the end of the first day. Replacement is not guaranteed, and after the first day no replacement requests will be accepted for balance purposes.

TURN DURATION
This game's days will last 48 hours and nights will last 24 hours, unless cut short by in-game mechanics (e.g. hammer). Days and nights might last a little longer if they end at and odd time when I'm not available to post. Extensions may be granted at my discretion, but don't count on it.

THE GAMEMASTER
The GM for this game is THE ALL-POWERFUL CHANGING AVATAR CAPTAIN JEAN-LUC PICARD. PM me with any concerns (yes this is allowed) and I'll get back to you ASAP.


FORMAT INFORMATION

6 players:
4 town (prisoners):
2 mafia (Kiras):

(if we have more than 6 players, hopefully sushi will be able to help me out)

ROLE PMs:
Innocent Prisoner:
You are an Innocent Tulpa. During the day you may vote to put someone into stasis; the candidate who receives the most votes will be stasised at the end of the day. You have no night actions. You win once all the Kiras have been eliminated, assuming that at least one innocent prisoner survives to the end of the game.

Kira:
You are Mafia! (Yes, both of you are Kira.) During the day you may vote to kill someone; the candidate who receives the most votes will be killed at the end of the day. During the night, you may talk to your partner and vote on who to kill. You two are <Kira A> and <Kira B>. You may vote not to kill someone. You win once nothing can stop you from eliminating all of the innocent prisoners. Additionally, you will receive a copy of the Innocent Prisoner role PM in the following message. You may PM your Kira partner as much as you wish, but no other players. Please include the GM in your PMs to the other Kira, so that the GM will know who you intend to kill.

If I've made any mistakes please do tell me so I can fix them pronto. Here we gooo!

Oh, I almost forgot:
Code:
[color=#FF0000][b]Join [url=http://bit.ly/1cwMXA2]Mafia IV: Trapped in Brian[/url], the forum game of intrigue and deduction![/b][/color]
BBCode for your signatures! Just copy+paste into your signature to yell at everyone for more users.
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#2
"I guess I'll join in. I'm willing to give it a shot."
"It's all about synthesis, you don't have to be a real musician. You just synthesize your own reality, synthesize your own talents." -Klayton

My Three Mind Horses
Haven: Tulpa #1
Created on 10-28-14

Aphelion: Tulpa #2
Created on 2-25-15 

Chimera: Self Proclaimed Thoughtform
Created on: Can't remember. Sometime around Easter of 2017.

Warning: I am a huge nerd.
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#3
Sign me up cap'n
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#4
I'm in again.
"If this can be avoided, it should. If it can't, then it would be better if it could be. If it happened and you're thinking back to it, try and think back further. Try not to avoid it with your mind. If any of this is possible, it may be helpful. If not, it won't be."
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#5
I'm gonna try to not get sick during one of these again, so go ahead and sign me up.
Tulpas:
Melody - Creation Date: October 21st, 2014
Pumpkin - Creation Date: January 2015

my mastodon - my other mastodon
We're gonna try to post more often, but you know, no promises or whatever.
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#6
I still have a bad feeling about Muffin, guys.
"If this can be avoided, it should. If it can't, then it would be better if it could be. If it happened and you're thinking back to it, try and think back further. Try not to avoid it with your mind. If any of this is possible, it may be helpful. If not, it won't be."
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#7
##Muffin
##Hammer

Oh, we haven't started yet? :P

Maybe I shouldn't join, just in case it gets to be too much for THE ALL-POWERFUL CHANGING AVATAR CAPTAIN JEAN-LUC PICARD.
"Some things have to be believed to be seen." - Ralph Hodgson
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#8
I'm still wondering how we got Muffin, who was innocent, to admit he was a mutineer last game. Just a last action to shake up the board, and help secure my victory mayhaps?

And yeah, count me in.
If you only knew what all this cost - What she gave up, just to save her art

What is fashion, fashion without love? Like an odradek, a spool without purpose
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#9
Well, I think I can enlighten you on that. We had two mafias last game, but one of them got eliminated so fast that nobody ever noticed.
"Some things have to be believed to be seen." - Ralph Hodgson
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#10
Well, I feel I'm going to let Eva take this one.
<Count me in!>
<EDIT: The puns are awful. and I have to deal with Brass's sense of humor>
"Try to get a better understanding of things before making your judgement." -Khan, Metro 2033
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