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About Me





  1. One time in my lake house (wonderland) I asked vinyl to surprise me and do something crazy. She teleported away from me and three seconds later she drove the boat I made earlier right through the huge bay windows of the lake house! Oh man :) every time I think about that. Glass everywhere man...
  2. I've seen some guides like Irish's but I don't feel like I'm making any progress in my wonderland. I chose something simple for now so later it can be changed by either me or my tulpa. I chose a flat grassland with a blue sky and I've worked on it for a little bit and even tho people say you can see it vividly after a while but for me that doesn't seem like the case at all. I lay down in my bed I put on some music and close my eyes and then I imagine from a FP POV and...... well I "walk" around my wonderland. My mind does wonder off every now and then so I bring it back to focus. If I'm doing anything wrong can someone please tell me what it is so I can fix it but, If y'all can confirm I'm doing it right that would be very helpful for me and my tulpa. (Tips would be appreciated)
  3. I have been having a fairly consistent problem with visualizing my wonderland. It is a place modeled nearly exactly after an area I have been to many times in real life, so I do not fully understand why I have been having this problem. I have the majority of it mapped out in my head. However, there are some details which I have forgotten, which leads to a lack of clarity in some areas. Now, let me get to the actual problem, which I am sure many tulpamancers, especially ones who are new like me, have experienced. Hopefully, I can explain it correctly, since it could easily be mistaken for something else. When I am in my wonderland, I have to put a considerable amount of focus into my surroundings, or else things may not seem as real as they should be. In a way, it is like being in a dream, except it feels like I am in more control of myself. However, I want to be able to focus on my tulpa, Ark, more than my surroundings. I find it easier to focus on him if I place him in a black void, but I fear that if I were to leave him in a place like that, he may become bored, or have his development hindered. He is still extremely young, only about 3 days. Another problem I have is falling through the ground, as if it is not solid. I did I small amount of practice today on making the ground more solid, by stamping my foot down on the wonderland's landscape. I have made little progress. I want walking to be a more realistic experience, as of now it often feels like I am floating or teleporting about. Overall, being in my wonderland is an extremely "dreamy" experience, and it is not nearly as lucid as I would like it to be. I can touch anything in the wonderland and feel it quite realistically (This includes my tulpa) But it takes more conscious effort than it should. From what I have read about other's wonderlands, they seem to be much more realistic, and the person in it has to make less of a conscious effort to have things happen. They don't really have to think about things that happen in their wonderland, and what they feel, hear and see, if kind of just happens. Any help would be appreciated. This is not a full description of my problems, I have left a few minor things out for the sake of keeping my first post fairly short.
  4. Okay guys, My wonderland has always been unstable and the other day I came up with a method to fully submerge myself into the wonderland the method also has some great advantages. please note the method may or may not work, there is a 50% success rate on the first attempt So I added a safety step so the risk of being stuck is less likely If you want to try it follow the guide EXACTLY otherwise you may trap yourself into your wonderland. I suggest you do this when your tulpa is sentient as it may come in handy if this does occour. First sit down in a comfortable place and close your eyes, imagine your in a void and that your tied by ropes to a door, (It dosn't have to be a door it can be anything that represents a way out of the wonderland.) Now imagine your wearing something like a choker, necklace, or a ring and that a light is shooting from in in the direction that all the strings are going too. Imagine that this object is glowing and that one by one all the strings except the one connected to the oject you created are being cut untill just one is left. test out the string that is connected to your obect, give it a slight tug, and if you feel like your being pulled foward then its a success.
  5. That's all you need to know about wonderlands, and if you're still reading this thread instead of doing that, you're wasting your time. Of course if you didn't want to waste your time you'd be forcing instead of browsing the forum to begin with, so I'm going to assume most of my readers are still with me. Just know that everything to follow is just footnotes, and a waste of time. Wonderland Design Ultimately, the design of your wonderland is entirely up to you, so like the rest of this guide, you're free to disregard this section. This is just my personal opinion. I feel that the best kind of wonderland is something like the Myst games: vast, beautiful, and nearly deserted, with an area you can call home. It should be somewhat secluded from the outside world, but not so cut off that you can't explore later. Let's explore these concepts in a bit more detail. Vast & Beautiful I suggest vast and beautiful for a two reasons. First, this may be your only chance to build something completely without limits, and you should take full advantage of it. It doesn't matter if you can't afford the land or the materials. It doesn't matter if the building is even physically possible. You can have castles built on clouds if you want. Not even the sky is the limit. The other reason I suggest vast and beautiful is that you'll want to spend more time in a beautiful and impressive place, and you'll want to experience it more vividly. Nearly Deserted I recommend that you keep your wonderland sparsely populated at first. This is so you can focus on interaction with your tulpa, so you don't create a bunch of other characters you feel should be elevated to tulpa status, and because it'll be easier on you mentally not to have to worry with a bunch of characters when you're still new to this idea. Of course you shouldn't take this suggestion as absolute law. Animals, for example, will very rarely cause you any trouble. Having squirrels in the trees, and cows in the fields isn't going to hurt you in the least, nor is having a couple of goldfish, or a parakeet. Where you might start to run into problems is having animals with complex personalities and behaviors, like cats or dogs, or anything that can hold a conversation. Again, these are usually ok, but if you want to have forty different cats, each with its own fur pattern, name, and favorite sleeping places, you're probably going to forget some, or combine them, or otherwise corrupt your mental data relating to them. Imagine for a moment that your wonderland is a stage play. Animals are almost never allowed on stage, so every one of the animals in your wonderland will be represented by something else. Cows and squirrels and goldfish in a play will usually just be painted on the backdrop, or maybe represented by a prop. Some animals, however, need to be portrayed by actors, or directly manipulated by puppetry. What I'm suggesting is that you keep the number of "actors" low -- at least at first. An Area You Can Call Home It can be nice to have a place where you can feel safe and relaxed, where you can keep things and know that they'll still be there for you no matter how long you're gone. Having a home has a few other advantages as well. You can use it as a memory house, or just as a home away from home. Reportedly, US Army Special Forces were taught how to make wonderlands during Vietnam, so that if they were imprisoned in a POW camp, they would still have some privacy and sense of home in their minds, even if they couldn't have it in the physical world. Secluded, Not Cut Off Most people have difficulty keeping the entire surface of an Earth-sized planet in their heads. You'll get better at it over time, but initially you may not want to make your wonderland too big. You may be able to handle a square kilometer, or maybe just a few dozen square meters, depending on how complicated the wonderland is. What you may want to do at first is limit yourself to a particular area. Build a house in a valley, for example, and explore that valley all you want, but don't venture outside until you feel you're ready. Eventually you will want to visit the lake to the north, or the forest to the south, but I suggest that you let it wait until you have your valley firmly in mind, so that you don't forget the details of the places you go almost as soon as you go there. Once again, all of this is my personal opinion, and you may find that none of it applies to you. Making Your Wonderland More Vivid When you first start with your wonderland, it may not feel very real. This is natural, and it will naturally become more vivid over time as long as you keep using the wonderland, but you can speed up the process as well. Here are a few tips to get you started. 1. Every time you visit your wonderland, spend a little time time with your senses. Yes, that means sight, hearing, taste, smell, and touch, but don't neglect the other senses either. Sight If you're a visual person, you probably already imagine looking at the objects in your wonderland. We look at things all the time though, and the brain tends to filter most of the things we see out. As an example of this, try turning around and looking at the room behind you. After ten seconds or so, turn back and type up a complete description of the room. You'll probably describe some of the room flawlessly, while completely forgetting other objects. What sort of objects did you forget? Usually we pay the most attention to certain kinds of objects -- things that are very big or maybe very small, things that are in motion, and things that are brightly colored. Remember this when you visit your wonderland. Find a large object like a tree or a house and look at it from far away. Then approach it and get a good close look at the detail -- the shape of the leaves, the texture of the bark, the ants crawling on it, or the way the paint peels or bubbles, the way the painter's stray hairs have been painted over, and so on. Examine the object from different angles and different distances. Can you still see the obelisk when you're on the other side of the mansion? You might also try changing your own size. If you want to look at your house, try becoming a hundred-foot-tall giant, and examining the house from that perspective. Then shrink yourself down to an inch in height, and explore it from that perspective. I said that the mind focuses more on objects in motion. It's easy to pick up an apple and toss it into the air, or to pick up a leaf and drop it to watch it fall. For larger objects like buildings, you can get a similar effect by moving yourself. Try flying in a circle around your castle, or riding a roller coaster. Every time you visit your wonderland, try to explore three objects visually in one of the ways described above. This will help you to develop your wonderland body's "eyes", which will help you in seeing things better in the future. Hearing Hearing is very much the same as sight, but it may be harder to find objects in your wonderland that make sounds, particularly if, like me, you make vast, abandoned Myst-like wonderlands. In these situations, you can always make sounds yourself. Listen to the sound of your footsteps as you walk on different kinds of surfaces. Knock on walls and doors. Splash water around. Throw things. All of these will create sounds for you to listen to. Again, try to explore three sounds every time you enter the wonderland. Touch The sense of touch may actually be easier than hearing. Your wonderland will be full of things to touch, and you shouldn't have any trouble finding them. I personally like to feel things with my feet. I like the sensation of walking barefoot in the grass, or on a cool tile floor. Water is also lots of fun, and you can get a lot of variation with it, depending on how much there is, where it is, how it's moving, and so on. Like sight and hearing, try to explore three tactile sensations every time you enter your wonderland. Scent & Taste Scent and taste are underrated senses. You may not think of your house or your workplace as having a particular scent because you're there every day -- but they probably do, and although you don't realize it, you're picking up those scents constantly. If you leave your home or your job for a year, and then come back, you'll smell the place immediately, and along with the scent, memories of the place will come flooding back. Scent and taste may be harder to incorporate into your wonderland, which is why I'm combining them here. In my case, I have a particular scent for my wonderland house, and of course the earth and moss in the garden have a different scent. Try to find places in your wonderland that smell different from each other. If you can't find enough, make yourself some food, or just pick some fruit and taste it. The Other Senses The other senses might perhaps be harder to incorperate than scent and touch, but they're very important as well. The sense of balance is often very different between worlds inside the mind, and worlds outside the mind -- people who do things that involve the sense of balance report more lucid dreams than other people, for example. You probably won't be able to include many of these senses on a daily basis, but try for at least one. Swing on a swing set, ride a roller coaster, drive a car, go swimming, sit by a roaring fire, or go walking through the snow. Feelies Back in the 1980s and early 1990s, many computer games were packaged with "feelies" -- small objects intended to represent an item from the game world. Since games in those days were mostly text, with very little graphics or sound, this was the only way to give players a way to see and feel a part of the game. A good way to make your wonderland a bit more real in your mind is to collect and create feelies for it. For example, if there's an ancient marble temple in your wonderland, you might want to print out pictures of similar temples, build a model, get a piece of marble, or just find a marble structure near where you live that you can visit. Anything that relates to the sensations you want to feel in your wonderland can be a feelie. If there are bullfrogs in your wonderland, find youtube videos of the sound of bullfrogs. If your house smells like jasmine, get some jasmine oil or incense. If you have a swimming pool full of jello, make yourself a bowl so that you can run your hands through it. All of this will reinforce the memories of these sensations, and make them more vivid when you imagine them. Developing a Wonderland Body One thing some people find hard about wonderlands is getting a sense of really being there. This is partly because when many people imagine themselves doing something, they imagine themselves from a third-person perspective, watching their body as it goes through the motions. Imagining yourself from a third-person perspective can be useful, but it's not good for making things feel real. All of the tips on making your wonderland more vivid should help with this, but there's more that you can do. The best way I've found to make your body feel more real in the wonderland, and to feel more attached to it, is to do some simple exercises. When I first learned this technique, it was called "subtle body exercises" but different teachers use different names, so the same technique has nearly as many names as wonderlands do. Ideally this should be integrated into your regular exercise routine. If you do something like calisthenics, or tai chi, or yoga, or weightlifting, do this then. When you do an exercise, sit and rest for a few seconds afterwards, and recreate the sensation of doing that exercise in your mind. Do this every day with every kind of exercise you can, until getting up and moving around in your wonderland feels just as natural as it does in the physical world. The Dream Interpretation Theory Some writers have suggested that the wonderland will communicate with you in the same manner as dreams. In other words, if weeds grow in your wonderland garden, that may represent some manner of negativity that is draining resources that other parts of your mind need. If you, or your tulpa, or even servitors pull these weeds, that's sending a signal to your mind through symbolism to get rid of that negativity. Once again, take all of this information (or don't) as you wish. Feel free to neglect anything I'm writing. After all, Sands told you everything you need to know about wonderlands, and the rest of this is completely incidental.
  6. I have read about people and their experiences with tulpae in wonderlands, and I was wondering whether wonderlands help with initial forcing(before they become sentient)? Can it help you realise if your tulpa is sentient? As always I am very grateful for replies. :)
  7. Hello, I was wondering how creatures in a wonderland that are not tulpas can be created/percieved. For example, if your wonderland is in a forest somewhere, could there be birds/squirrels/deer there even if you do not have a tulpa of that form? Thanks in advance
  8. I've recently decided to create a tulpa after deep consideration for the past few days. After reading many guides and even making a post on these forums regarding where I should start, I decided the best thing to do would be to create a wonderland before I start on the tulpa itself. (Please tell me otherwise if this is wrong). I have a bit of an issue though, and I'm sure this would apply to all parts of the creation process and not just the wonderland. My mind's eye isn't too bad, but I have trouble imagining the other senses such as touch, sound, etc. I could very easily make a mental design of my wonderland if I just thought about it and imagined it during my day, but to include those other senses would be incredibly hard for me to do. That being said, I have tried to get into a meditative state a few times to maybe try and imagine the other senses that way. After about 20 minutes of trying to clear my head, I felt ready to begin imagining the wonderland. I started with one sense at a time, starting with touch and going through the other senses in order of complexity until I got to sight. I swear I could feel the grass conform to my feet, and I could feel the heat of the sun and the breeze on my skin and everything. I've never experienced anything remotely similar to that before. It's like I actually went to another place in my head. I began to walk in this new place for a few moments. Without having planned my wonderland at all, I was surprised to feel the texture under my feet change from soft grass to a more rough dirt path. I followed the path and got to some wooden steps, but for some reason, after taking the first step, I couldn't imagine any further than that. It was kind of like walking into an invisible wall at that point. I ended up ending the session at that point in hopes that I could replicate it later on and maybe get further. I tried a few times after and I was never able to even get close to the state I was in previously. Long wall of text, I know, I apologize. Anyway, the main question I have is, can you simply lightly imagine your wonderland in your mind's eye? Or was my meditative state I described the actual right way that I should be pursuing? If the answer is the latter, then do you guys have any advice to help me maybe replicate what I experienced? I can't seem to be able to. :/
  9. I'm really, really sorry if this was asked before, I used the search thingy but it's really weird. Anyway, I'm having trouble with my wonderland. I'm not even sure if I have one. I don't fully understand it. Yeah, in my head I can imagine a tree. Easy. Now what? It seems like I'm not going into my mind at all, or something. Is it supposed to be like that? If so, then I really can't see how it would be useful at all. If it's supposed to actually be a place you can go, then how? I think it would be really useful for building sentience or something, since a tulpa can change the wonderland. Since she isn't communicating with me in any way at all (she spoke once, 5 months ago), it may be a way for us to get to know each other better, and it'd be a nice place for us to interact later on.
  10. How can I keep myself from changing things my tulpa did in the wonderland? For example, I put a box down and tell my tulpae (BTW, I have not heard them yet) to move the box somewhere else as a test of sentience and they move it somewhere, but if I return, the box is where it was... Is there anyway to stop this? It would help me prove there sentience without hearing them! HELP!
  11. Hey tulpa.info I found the idea of tulpae on 4chan and was fascinated about the idea so I started creating one. I made my wonderland early on because I heard somewhere its the best place to start with, its a wooden cabin on the top of a small hill surrounding by a small medieval stone wall that has a large wooden door with a stone staircase leading up the hill to the house's door and on the outside of the wall is a dense forest of light colored trees like birch and oak. Id say the amount of land my build takes up is only about the same size as 4 average sized houses stacked side by side. I thought to myself after creating this little fortress why do i have a wall around my house if there is nothing to keep out? So I decided to add this creature called the rake (its a copy pasta) which is a truly terrifying monster if you see the picture attached. In my wonderland it only comes out at night and there are more than one. Im starting to think it was a bad idea to add them but Im not sure if I should attempt removing them or if it will just add effect to the wonderland. What do you veterans think? sorry the post is so long.
  12. Hi! I tried enter wonderland few times, but I can't see anything and I don't know why. When I try to imagine wonderland I know that I think about it, but I can't see it. Please, help and sorry for my english (It's not very good) ^^
  13. I don't believe I've seen any threads out there with these ideas. My idea so far is to create a file system for a wonderland that would have a file for the terrain, and all the other objects created. It would be simmilar to minecraft where you have the image of the object, and somewhere else the data of it. These "files" could be accessed and moddified by tulpa or host whenever they feel like it. I don't know how other people process things, but to me it makes it much simpler and more "logical" or, as logical as a massive world in your head can be. The terrain could be edited with a "gui" similar to that of cry engine 3 or Unreal dev kit, where it is simply a brush to apply changes. I'm not sure what you all will make of this, or if this will help any of you, but I relinquish all intelectual property of my words to you. This is also my first post, so constuctive criticism is welcomed. Thank you for your time.
  14. So far, I've come up with seemingly countless places that my tulpa could live. Hotels, hotel rooms, houses, airports, gardens, libraries, office buildings, boats, and even entire cities, but shortly after I pick one, I end up changing my mind. Any ideas on what I should stick with?
  15. How much concentration is needed to access your wonderland efficiently? Ever since learning that a wonderland is essencially just a simplified version of what I previously thought one was (yeah that makes sense), I can enter it almost instantly to observe tupper. Meditation not neccessary anymore. What about you folks?
  16. I'm no newbie to daydreaming stuff, but generally half of the daydream is achieved by my "narrating" what's going on to help me imagine it. This has sorta spilled into my forcing sessions in wonderland. ie "So there's this brook, and this brook represents the thoughts in our head, and we're gonna split the brook into to brooks by building a wall. The brook on the left is my thoughts, the one on the right is your thoughts, this way we can distinguish who's thoughts are whose more clearly and..." *all this while imagining the wall-building* -or- "We're gonna walk to the ice castle now. Gsh gsh gsh" *makes snow-crunching sounds in head* I've read there's no "wrong" way to tulpaforce and stuff, but the whole wonderland and meditation and hallucination things makes me wonder, is the meditation generally more visual? Do people try to not describe it and just visualize? Should I focus more on pure senses and less on describing to myself what's going on?
  17. How would you go about making a wonderland (I'm not sure if I would use it to create a tulpa or not), but every time I try to focus and relax, I get distracted. Any tips or how-to do this?
  18. Is there a way to feel in your wonderland? I heard people saying "omg i had buttsex with my tulpae in woonderland hhahahaHAHAHAHAHAAAAAAAAAAAAAA!" If theres a guide on it I would like to know. Thanks.
  19. I'm not even entirely sure how to word this, but hopefully I get my meaning across. I've been watching Ouran High School Host Club recently, and me and a couple of my more active tulpae have been playing with the idea of adding the club to my wonderland. I'm not sure how to go about it, though. Would the characters have to be tulpae? Or could I make them another kind of being, kinda like wonderland animals? Active and thinking, but more a landmark of the wonderland than unique entities? Would they be better as tulpae instead? I can probably handle that, but I'm already a little drained.
  20. Sooo recently my Tulpa Yuki created a city with NPCs and everything (which i never managed to do.. meh) and now I wonder if it's possible to accidently upgrade an NPC to a Tulpa/making it sentient by giving it too much attention. Does anyone here have experience with NPCs or a scenario such as this? I am really scared of creating another Tulpa and want to prevent that!
  21. Do you have a crazy wonderland with no laws or sense, with tacos flying everywhere or something, or do you perhaps have a very structural wonderland with gravity and law of conservation of mass and the like? Do you like it the way it is, or do want some things changed? If you don't really have a solid wonderland, or if you have several, or if it changes often, how is it usually like?
  22. Hi, I'm fairly new here and I have a few questions about wonderlands since i am currently making a tulpa and I want her to have a “playground” to grow up in. 1. Once you start to be able to visualize your wonderland almost perfectly do you have your 5 senses like you would irl? 2. If you have a fuly sentient and vocal tulpa and they change the wonderland while your not forcing. When you start forcing and you enter the wonderland does it look like how your tulpa changed it or would it go back to normal? Thanks.
  23. Okay, that title was probably a little weird. I never know what to put there. First off, I would like to say hello to you all. I'm new to this forum, and I've been reading the guides since a few days. I started working on a Tulpa a little bit, trying to do as much narrating as I can, and trying to create a Wonderland as well. Unfortunately, it is pretty hard to me to imagine an entire place. I wanted to start with a simple room (for now, what I have kind of looks like an empty church, minus most of the religious signs and whatnot), and to open the doors leading outside once I felt ready to visualize it all. But I suppose I could also try to imagine an existing place, like...well, how about my home? I would like doing that. There are quite a good amount of things I could visit with my Tulpa around here. But there's a problem, I think. Let's take an exemple on a smaller scale, and imagine I have never seen what my house even looks like. I would just visualize my bedroom first, and then imagine a house around it. But if I were to exit my real bedroom, to see what my house looked like, would this make it harder to visualize the imagined house? Would that force me to entirely change my wonderland each time I found out about a new place in the real world?
  24. When I make a wonderland and invite my tulpae to it, it works out perfectly, HOWEVER if I want to visit a wonderland that my tulpae have made, those wonderlands seem like a stage being seen on a TV screen, but if I place myself in there and turn around to see what they look at when they talk to me, I encounter the most horrific of nightmarish creatures. When I see him, he "infests" the wonderland and my tulpae, making everything nightmarish. It wears off quickly enough but it leaves Tom holding his head for a minute. Wicker, the badass that he is, shrugs it off. I talked to it, asked it what it was, it said "Your nightmare(s)" and nearly ate me, but I fought my way out (my wonderland was spinning around me and I felt really dizzy afterwards). Asked Wicker about it, he says not to talk to him and that he's bad news. He says he's dealt with this Nightmare guy on occasion, and that he can protect us all from him (Wicker's been around for a while on accident). Just wondering if anyone has had an experience similar to this. Note that this happens with EVERY "2D" wonderland. Perhaps this is akin to the whole "looking in a mirror while lucid dreaming" thing, except without a mirror to separate me from him. All's under control and it's easy enough to avoid (STAY AWAY FROM 2D WONDERLANDS), just wondering if anyone had something similar happen to them and perhaps figured out how to deal with it, thanks.
  25. I am just asking. Is it possible to impose a wonderland or its scenery to reality the same way a tulpa is imposed or visualized? Has anyone tried it?
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