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World of Darkness Campaign!
#1
To start, yes, I know that I had the idea a while back of doing a D&D campaign on here, but that fell through. Now it's time to try it with a COMPLETELY DIFFERENT SYSTEM!! So yeah, I'm interested in doing an old World of Darkness campaign with you guys! Either 2nd edition, 1st edition, or 5th edition are the versions we're interested in. Games in 1st and 2nd edition include Vampire: the Masquerade, Werewolf: the Apocalypse, Mage: the Awakening, Wraith: the Oblivion, and Changeling: the Dreaming, as well as many in-betweens, such as Sorcerer and Mummy. In 5th edition, so far there is only Vampire: the Masquerade. I would be open to version 20th titles, but I think the original would suit a forum best or the new one. So... yeah! Oh, and for reference, cross-campaigns are viable, due to the way the Storyteller System was built. So, if someone wanted to play a Vampire in a Changeling campaign, it'd be hard on the storyteller to explain it, but it is possible. I can provide basic information for nearly all of the Vampire supplements, some of the Werewolf ones, a couple of the Wraith and Mage ones, and none of the Changeling ones. I'd be interested in being a player, but I can GM if required, or someone in my system could. If you want a more in-depth explanation of each of the supernatural beings, just ask me which one and I'll do my best to sum them, their goals, their enemies, and their abilities up! Have a fantillytastic day!
The name's Bryan! In system Nobody(In order of the rainbow): 
Sean, Esper, Blinky, Compact, Janey, Kyle, Gwen'd, Gwen, 
Emily, Rollin, Waynin, Trease, Layy, Justin, Chloe, and Zachery. 
I guess I have to talk... I practice Tulpamancy and Psionics, PM me for stuff related to that. I love Puyo Puyo(Look it up!). I exist and I like it like that. PM me for a random essay topic, or somethin'. 
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#2
Hmm... Well, I wanted to play the other one but I guess this is easier. I have memories from Lance studying up on Changeling and I think those are my favie but I have a question... He says that Changelings are some kinda trauma/kidnap victims and struggle against insanity/PTSD against the maddening glamour which now invades their body and tries to overtake their broken fragments of remaining humanity and sanity.

I guess, it can tank just by other supernaturals doing their own stuff? Something about, if a vampire kidnaps someone to drink from them as needed and the Changeling finds out, it's immediate "do I condone this?" if the answer is no, the changeling leaves the group or likely an encounter ensues between them. Party infighting. If the answer is "yes, I condone this" then they have to like roll 1 or 2 dice at best because condoning acts that shake someone to the core of their morality system is supposed to be only a step away from committing them yourself.

They get triggered from external stimuli. They need stability and predictability around them to stabilize their own mental state and stay sane. Things like getting fired from their jobs or getting married is on their clarity chart, if I'm remembering right. They battle against the slow and possibly inevitable descent into a kind of beautiful madness. Like, Through the Looking Glass or Alice in Wonderland stuff.

Sooo... How does that fit into what you wanna do? You gonna take it "rules light" and not enforce stuff like "you see a homeless child, it reminds you of being kidnapped, roll clarity", "the vampire grows claws, it reminds you of the beasts of the fey, roll clarity", "the werewolf scratches it's butt, roll clarity", etc? That doesn't even seem compatible with other supernaturals. Is that too rules-lawyer and system-heavy and not really fair? Or is that just how changelings are supposed to be played? Paranoid fugitives with a lot of mental scars and PTSD?
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#3
Having PCs of different types in oWoD campaigns was never recommended by the publishers. Each setting was designed for a specific kind of personal horror that tends to be diminished with the addition of other types. Despite the overarching Storyteller System, mixed campaigns have massive issues with themes, plots, balance, and rules.

I'll be starting a Vampire: the Masquerade game with my gaming group as soon as the Dresden Files game I run finishes. (It's been weekly for three years, but I think we're finally approaching the conclusion of the series arc.) I'm pretty committed to playing in person though, instead of online. If I were to play online, I'd want a serious group of committed players for real-time audio/video play, not a casual game or a play-by-post game.

There were a lot of elements I disliked in both the settings and rules of 5th edition. I don't think it's as strong as the 20th Anniversary Edition, which seems to be the cleanest and smoothest official V:tM. But anything Storyteller seems very clunky to me relative to the Fate System. For my campaign, I'll be playtesting an unpublished variant of Fate called Kismet and pulling in some additional ideas from Nobilis.

-Ember
Ember - Host   |   Vesper - Soulbond (since ~12 May 2017)   |   Iris - Soulbond (since ~5 December 2015)
[Our Progress Report]     [How We Switch]

'Real isn't how you are made,' said the Skin Horse. 'It's a thing that happens to you.' - The Velveteen Rabbit
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#4
(05-22-2019, 01:41 AM)Reilyn-Alley Wrote: Hmm... Well, I wanted to play the other one but I guess this is easier. I have memories from Lance studying up on Changeling and I think those are my favie but I have a question... He says that Changelings are some kinda trauma/kidnap victims and struggle against insanity/PTSD against the maddening glamour which now invades their body and tries to overtake their broken fragments of remaining humanity and sanity.

I guess, it can tank just by other supernaturals doing their own stuff? Something about, if a vampire kidnaps someone to drink from them as needed and the Changeling finds out, it's immediate "do I condone this?" if the answer is no, the changeling leaves the group or likely an encounter ensues between them. Party infighting. If the answer is "yes, I condone this" then they have to like roll 1 or 2 dice at best because condoning acts that shake someone to the core of their morality system is supposed to be only a step away from committing them yourself.

They get triggered from external stimuli. They need stability and predictability around them to stabilize their own mental state and stay sane. Things like getting fired from their jobs or getting married is on their clarity chart, if I'm remembering right. They battle against the slow and possibly inevitable descent into a kind of beautiful madness. Like, Through the Looking Glass or Alice in Wonderland stuff.

Sooo... How does that fit into what you wanna do? You gonna take it "rules light" and not enforce stuff like "you see a homeless child, it reminds you of being kidnapped, roll clarity", "the vampire grows claws, it reminds you of the beasts of the fey, roll clarity", "the werewolf scratches it's butt, roll clarity", etc? That doesn't even seem compatible with other supernaturals. Is that too rules-lawyer and system-heavy and not really fair? Or is that just how changelings are supposed to be played? Paranoid fugitives with a lot of mental scars and PTSD?

Soo, he's probs talking about the Chronicles of Darkness version of Changeling. The old World of Darkness version is basically the Changelings need to find a balance between human lives(And disbelief, but also protection, represented by Banality) and fae lives(and madness, but also power, as represented by Glamour). The oWaD version is much better, IMO.

As far as crossed games and online games, I get what you're saying. I totally get where you're coming from on that, and I'd be open to scheduled sessions on Hangouts or something, and I'm more-less saying crossed games are a go so I can please the person who wants to play a Kindred and the person that wants to play a Garou. But I do understand that a Mage would have a hard time helping a Kindred through Golconda, for example. It would cause a lot of problems, which is why I hope we can all agree on a game.
The name's Bryan! In system Nobody(In order of the rainbow): 
Sean, Esper, Blinky, Compact, Janey, Kyle, Gwen'd, Gwen, 
Emily, Rollin, Waynin, Trease, Layy, Justin, Chloe, and Zachery. 
I guess I have to talk... I practice Tulpamancy and Psionics, PM me for stuff related to that. I love Puyo Puyo(Look it up!). I exist and I like it like that. PM me for a random essay topic, or somethin'. 
Reply


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