Tobias

Tulpa game

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Yeaaaaah.... Have you had any previous experience in game design?

 

yes, 3 3d games.

an pokemon style 3d one (unity), a test in fps(Unity) and a race game (Unreal).

 

i am good at drawing/texturing and at 3d modelling.

but i maybe need more knowledge in Unreal a bit.

 

i know how to use all popular drawing programs and have quite the knowledge in blender.

 

and besides: why do you think i am asking for a bit help ?

i know it is VERY hard for a single person, so i try to look around for people helping.

:) if you want, you could help too

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Uhh, just put me in 3D models. And possibly scripting, depending on what programming language you decide to use.


My Tulpa

And then it cuts to a scene where you're sitting in a padded cell.

 

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I'm sorry, but as a scientist I can't abide the creation of this game in its current form. If it is made in its current form, there will be a disclaimer that the views expressed therein are not necessarily the views held by tulpa.info, and I will not claim any affiliation with the project or the finished game regardless of what the other mods/admins decide.


"Science isn't about why, science is about why not?" -Cave Johnson

Tulpae: Luna, Elise, Naomi

My progress report

 

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I don't think we really need to explode into the public with tulpas, we should let it be found slowly >.>

 

This would be shedding a bad light on tulpas too, I believe. Maybe make the plot like the Last Samurai meets the Matrix or something. Come on, wonderland bullet dodging in Japan!


fourfiction, the idiot.

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Yeah, the concept of the game doesn't really sit well with me either. Personally I would handle a tulpa FPS as a puzzle-platformer type of game. I honestly don't know how you could pull off a tulpa action FPS without giving it some kind of bad connotation.

 

If we use your first plot, we would end up with the Tulpa Creepypasta: The Game, which I'm sure the community wouldn't want.


My Tulpa

And then it cuts to a scene where you're sitting in a padded cell.

 

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