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  2. i think they can be pretty good. it can be sorta nice you can look forward instead of down, almost like having an easle except it is your monitor it can be awkward at first, but weirdly when my host got a display tablet for the first time, they were disappointed to learn it doesn't actually feel like drawing on paper. it also didn't feel like drawing on a tablet. it felt like having to relearn how to draw for the 3rd time lol. though it is pretty awesome being able to draw on one screen and have references on another one that makes a ton of sense actually ik if there was no society or internet, visualizing and meditating would be a big bulk of what we do probably it's pretty cool what someone can do with the mind, but most people don't realize it
  3. you know, with early anatomically modern humans, before they had invented writing, there really wasn't a lot to do. once you've hunted or gathered all you needed, and you've made your Nth spear head, what did they do with their free time? of course, they probably gossiped about who made better spear heads and whatever, and they probably had physical games like some pre-historic variation on tag or hide and seek. but what is the introverted early anatomically modern human to do but practice the mental arts? i bet that back then tons of people had godlike visualization abilities and were expert meditators, and had tulpas, and could impose, and it was just normal, because there weren't many other things that people could do to occupy themselves. but as society became more complex, that sort of thing became more rare, and by the time people started writing, the practice had died off. early anatomically modern humans would probably laugh at modern so-called "experts"
  4. My name is Jason and I am a psychology professor that is a beginning filmmaker. Tulpamancy is something I’m very interested in and I am currently developing a short documentary about people who have lost a tulpa. While most coverage of tulpas focuses on the creation process and I want to make something about the other end. I am interested in the loss itself. Was there grief? What is the adjustment process after getting rid of the tulpa? Was it lonely? If it was possible, did you bring the tulpa back? Was the tulpa changed by the process? Were you able to discuss this process with anyone not involved in tulpamancy? What was their reaction? There are so many interesting questions around this topic. A few things this film is not. It is not a how-to guide. I will not ask how to end a tulpa, and I will not include anything that reads as instructions. It will not mock anyone and will not even approach the topic of if tulpas are “real”. This film will stay on the experience of the host. I will never “show” the tulpa. There will be no animation scenes and no actor speaking for a tulpa. The film is built around the absence of a tulpa and will simply be a person talking about someone the camera cannot see. Who I am hoping to talk with: 1) Adults, eighteen or older. 2) People who are well past a loss and who feel able to reflect on it. 3) For in person interviews, located in TX, LA, AR, MS, TN, MO, OK, KS. 4) Outside of these states, recorded online discussions would be considered. If this is something you might consider, please reach me privately at jason@scotophobinproductions.com Thanks for your consideration!
  5. Screen-less tablets suck
  6. byakko talks to lumi hits the griddy then dies lol where'd you get it? does it have a brand?
  7. Hope it's not too expensive. I don't blame you. Cute picture! 😊
  8. i see i see the sonarous warcry of a very hungry mattx
  9. I have free delivery on this app as a credit card bonus, but in the end I walked
  10. Today
  11. The laziness is directly proportional to how much the delivery would cost
  12. How lazy would it be to have food doordashed to me if it is like, 300m away from my bnb lol I have showered and am all comfyed up I don't wanna leave again
  13. It's pretty much the same as 2D animations, except with extra steps. The 3D model (called "mesh") is made of a lattice of polygons that make up the model itself, think of it as the "skin" - then this skin is virtually parented to vectors (points in 3d space) called "bones" and these bones are what's used to animate the 3D models. Mocap is used because no matter how good you are at keyframing and animating you can't really recreate the "weirdness" of the human body, all the little jitters and imperfections, a mocap basically creates hundreds of keyframes per second on a dozen or more different points in your body, which are then translated to the skeleton of the 3d character
  14. Usually those sorts of repairs are not actually that hard to do yourself, preferably you'd just have a video showing you basically how to open up the 3DS If you can do basic soldering then suddenly you can just do whatever you want, seems like
  15. i wish that the b button on my 3ds still worked. i need to see how much it would cost to fix it
  16. Oh. Maybe we just got one that's better for drawing and not a drawing tablet.
  17. i wonder how much the 4d animators were paid when working on 4d golf if i ever learn to make 3d animations, i want to make ones like this guy's with the playstation looking graphics
  18. Basic 3D animation is setting the current state as a keyframe, moving (/posing) it somehow, setting another keyframe, and choosing the distance between the keyframes to choose how fast the interpolated movement between them will be Of course, that movement probably isn't going to be "uncurling arm", but a simple straightforward movement of one thing to somewhere else; a lot goes into making a single fluid movement of something organic, though inorganic movements tend to be easier (though a well-rigged/weight-painted character model helps immensely with simulating bodily movements, and there's tons of complex modifiers/fine-tuning of the keyframes not present in 2D animation) Standard 3D animation is importing mocap data (getting that isn't really simple), and then manually cleaning up the animation (manually animating parts that didn't move right, fixing glitches, general polish etc.), though yeah you don't mocap inorganic objects as far as I know. There are some types of simulations/physics available depending on the engine you're working with Advanced 3D animation... I have no idea
  19. a drawing tablet, at least as i know them, would be ones that don't have apps or programs on them themselves, but they hook up to a computer or laptop, either with bluetooth or a cable, to use the applications on your computer. they sometimes have a screen and sometimes don't. if they have a screen, they basically function like a 2nd monitor for the desktop/laptop. if they don't have a screen, you look at the desktop/laptop screen while drawing on the tablet i saw wacom has some portable tablets that you can take with you to places that don't seem to need a device to connect to, but i am not sure how they work. i assume they must have some level of computerness to them to have an art app connected to them, but i don't know if they have like some sort of windows program or if they have something like android, or something else otherwise, they are more like a peripheral, like a mouse or keyboard basically, except it is a surface with a pen i looked at them and it seems wacom's portable tablets use android OS
  20. I thought we got a drawing one. Maybe we just assumed things. I'll have to look at it closer later. Cool! 😁
  21. yeah i have no idea how 3d animation works. i thought often they use motion capture connected to rigged models that will do the action of the actors. but i don't know if there are other methods of getting movement done that idk about. also i don't think motion capture applies to objects. it is like moving the model a little bit and taking a snapshot from the same angle over and over again? in that case i guess it is sort of like a stop motion claymation, except with 3d computer models instead of clay figure models or action figures or whatever else people do that with. but i feel like it maybe doesn't work that way 2d animator still has to think about framing and the 3rd dimension, but they have to translate the appearance of a 3rd dimension through just 2 dimensions. well if the animation style has that. some styles are intentionally very flat hmmmmm i wonder if that might also be something that makes 3d animation noticeable in shows that are typically 2d or mostly 2d. i wonder if the FPS of the 3d animated parts is a continuous fps that doesn't do the sort of things 2d animation does, so even if they disguise it to look very 2d it still stands out as something having changed
  22. It's ctrl+shift+z basically everywhere, including just firefox and discord off the top of my head, the only ctrl+y I can think of is paint.net I have vaguely seen some 2D animation stuff since a couple of my favorite people from 2013 forwards were animators, but I moreso have to learn 3D animation which.... is just insane Literally a whole extra dimension, and you can fit quite a lot of things in another dimension There's also eldritch concepts like "gimbal lock" lurking there
  23. i only know it as ctrl+y oh, i meant a drawing tablet, not the entertainment thingy that is inbetween a phone and a laptop. though people do draw on those kinds of tablets too i suppose, but they have entirely different art programs so i know nothing about it mhm. also depends on the framerate you are working with i have a folder collecting animations to study this animation has some aspects animated on 2s, 3s, and 5s, so it ends up technically being 25fps, but if you only consider the character movements, it is more like 5fps, but still communicates action. a sudden and explosive action will not have many inbetweens. in this case, they actually have none i find it really interesting my waving tries to do something similar, as there is just one frame with my arm up high and 2 with it down low, but one of the low ones has smear, and the other has my wrist changing direction to indicate it is going back up also my window animation, i sorta have a frame or two to start swinging up, then a frame where i am magically where i want to be to make it look like i was really fast. it's sort of amazing animation works this way because it seems like it would be lazy, but it is actually what you legitimately have to do to make it look good lol a little goofy to see that segment in isolation on loop lol, but i felt it looked alright in context of the whole thing
  24. Make sure to learn ctrl+shift+z (redo) immediately after ctrl+z Or rarely it's ctrl+y instead
  25. That's what I was thinking. Thanks for the advice! 😊 Can't get the same animation app though, our tablet is an Android. Cute! 😊
  26. Gartic phone animation mode is still gartic phone, you just see the previous image transparently and it says "continue this", no keyframes or anything Edited it with ezgif, this is what it would look like played in order Didn't go far right/down enough on the rightmost frame I guess, it was meant to be high energy back-and-forth not drawn out ... Anyways while I have been in executive dysfunction purgatory for 2+ years now, I'm a 3D modeler, not a 2D artist lol Whenever I draw it looks extremely childish because that's just my skill level, but I can do better in 3D Though I always feel like I can't share anything I make in Blender publicly for hypothetical future history-tracking reasons, kind of sucks
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