Kalyrian October 27, 2014 October 27, 2014 So, my wonderland is like any other: it's a place inside my head where me and my Tulpa chill out. The main problem with it is that it seems sort of fundamentally broken. My Tulpa can do anything she wants in it: she can walk around, talk, create stuff out of thin air. Everything's fine so long as I'm focusing on her. But if I take a break from the wonderland for a second, anything I haven't made an effort to make permanent disappears. Along with this, whenever I enter the wonderland, my Tulpa is always sitting in exactly the same place on the bed, no matter what she was previously doing. She's given me several different explanations to this, but neither of us really know what's going on. In general, it seems that she just gets teleported right back there every time I go into the wonderland if she was doing anything previously. We did an experiment with this about ten minutes ago, with her walking over to a tree, and I got distracted and dropped the wonderland for a second. Before I realised it, I had entered it again and was standing back inside the house, my Tulpa standing right next to me, the only difference being that she was standing instead of sitting on the bed. I really don't know what's causing this, and it's really distressing, as it's making me paranoid that I'm puppeting what she's doing in the wonderland, even though she says she isn't. I'd hugely appreciate any help you guys could give with this. game is hard
sushi October 27, 2014 October 27, 2014 It's Offscreen Inertia. I think this is actually pretty common. Lots of new tulpas (and by extension, wonderlands) become dormant when they're not being focused on. It just means that you need to work on independence and parallel processing. Or, just keep going and the problem will eventually go away on its own. "Some things have to be believed to be seen." - Ralph Hodgson
Kalyrian October 27, 2014 Author October 27, 2014 Hmm, all right. Is there anything I can do to work on it? game is hard
Quilten October 27, 2014 October 27, 2014 There are a few guides and such on parallel processing, and from what I can remember, a lot of excercises. Most of them are simple things that you can do repetitively, like a game where you both have to count different amounts of things simultaneously. [align=center]Even though my username is that of my tulpa, Quilten, my name is Phaneron, the host, who does all of the actual posting. Tulpas: Quilten, Jira [/align]
Kalyrian October 27, 2014 Author October 27, 2014 There are a few guides and such on parallel processing, and from what I can remember, a lot of excercises. Most of them are simple things that you can do repetitively, like a game where you both have to count different amounts of things simultaneously. Those would be great, any chance you could post some here? I can't seem to find any in the guides section. game is hard
Quilten October 27, 2014 October 27, 2014 Sure, I was on mobile earlier, so here you go: https://community.tulpa.info/thread-parallel-processing-test-hosts-vs-non-hosts?highlight=parallel https://community.tulpa.info/thread-parallel-processing-test-mental-arithmetic?highlight=parallel https://community.tulpa.info/thread-how-can-i-train-parallel-processing-more-separation?highlight=parallel https://community.tulpa.info/thread-terminology-thought-independence-and-parallel-processing?highlight=parallel [align=center]Even though my username is that of my tulpa, Quilten, my name is Phaneron, the host, who does all of the actual posting. Tulpas: Quilten, Jira [/align]
Kalyrian October 27, 2014 Author October 27, 2014 Sure, I was on mobile earlier, so here you go: https://community.tulpa.info/thread-parallel-processing-test-hosts-vs-non-hosts?highlight=parallel https://community.tulpa.info/thread-parallel-processing-test-mental-arithmetic?highlight=parallel https://community.tulpa.info/thread-how-can-i-train-parallel-processing-more-separation?highlight=parallel https://community.tulpa.info/thread-terminology-thought-independence-and-parallel-processing?highlight=parallel Thanks a lot, I'll read them right away! game is hard
FallFamily October 28, 2014 October 28, 2014 As for wonderlands, a start might be to make sure when you go in, you change the everything back to the way it was when you left as opposed to a new version. At first, you will have to actively do this. Then, the wonderland will learn and do it on its own (well, really, it is the subconscious doing it but whatever). Yes, you are essentially making a wonderland that freezes in time when you leave, but that is the first step and it is an improvement from it basically resetting. Then, the next step is to before you leave, make sure you note things that are changing and should continue changing and are half way predictable. Leave and come back quickly and then force things to be as you would predict them to change. Keep doing this and leave for longer periods. Eventually, the wonderland should become independent. - Hail T, B, Frostbite, and Hail, and others (note, historically, Hail included Frostbite and B) System Name: Fall Family Former Username: hail_fall
Kalyrian October 28, 2014 Author October 28, 2014 As for wonderlands, a start might be to make sure when you go in, you change the everything back to the way it was when you left as opposed to a new version. At first, you will have to actively do this. Then, the wonderland will learn and do it on its own (well, really, it is the subconscious doing it but whatever). Yes, you are essentially making a wonderland that freezes in time when you leave, but that is the first step and it is an improvement from it basically resetting. Then, the next step is to before you leave, make sure you note things that are changing and should continue changing and are half way predictable. Leave and come back quickly and then force things to be as you would predict them to change. Keep doing this and leave for longer periods. Eventually, the wonderland should become independent. - Hail One issue with that is that my wonderland is almost entirely static, and nothing changes in-between visits, so I'm not sure how I could make that work. game is hard
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.