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We had this weird issue for a while with these like wandering entities. They weren't hostile but they were just super super interested in whatever we were doing. They would appear in large numbers and just kind of encroach on our space to the point they would be huddled around us while we were doing whatever it is we were doing.

 

They all appeared without arms wearing black cloaks. They looked like the grim reaper but they didn't have exposed faces. They wore white masks that had inquisitive but creepy stares. They were also very tall and slim so they would kind of tower over us and lean forward to look down on us.

 

We ended up using symbolism to keep them away from the parts of the wonderland that we travel and exist in. It was for the better.

They however still exist off the trails in the trees somewhere.

 

Combine the height of this sketch with "No Face" from Spirited Away for reference. Then make them really nosey.

 

366x366http://i.imgur.com/l37X8ix.jpg[/img]

"...the last thing you wanted a witch to do was get bored and start making her own amusements,

because witches sometimes had famously erratic ideas about what was amusing.”

   - Terry Pratchett

 

Discord: Ivy#8937

Aw man yeah. The number of problems we had with our own wonderland being aggressive are plentiful.

 

Perhaps the first problem I had was being unable to stand on the floor. It sounds trivial but my head was convinced that since the floor was created in my head it wasn't real. Vixen had no problem walking or running but my mind would very often insist that after a few steps I would just clip through the floor and fall suddenly.

 

I'm not sure how I got over that- but the more problematic ones were things attacking me, or picturing vixen's face only to have it warp and suddenly attack me like some vengeful spirit.

 

At first I fought and vaporised them much like was mentioned in earlier posts, but my mind adhered to the whole 'nothing can be destroyed, only converted from matter into energy' so they would recollect in a corner and attack again.

 

 

I did find occasionally that attacking and vaporising with physical means was almost giving them substance and acknowledging them as real, so sometimes it was easier to just think 'no. No not today thanks' and have it just not exist anymore. Worked better some days than others.

 

Ultimately one time the whole area became so damn overrun with nasties we blew up the whole place and started over. Since then for a while we had a white corridor with a doorway that entered into the wonderland proper and said door had all manner of runes and seals around it to keep stuff like that out.

 

That symbolism worked for a long time actually - never had any issues after that but recently we decided that it was time to face the issues of the past. Even though the place was supposedly blown up and destroyed Vixen concluded that since I still had memory of it then it still existed. We went back there and faced the creatures that still lived among the ruins that once she was scared of and utterly decimated all of them. It was satisfyingly easy for her now, being far more developed and confident in herself that she was then. plus it looked awesome. I mean I don't really like Harry potter, but that one moment with the patronous spell, that emits those shockwaves or pulses of energy.. that's more or less what it was like.

 

The place has now been cleansed and we have it back as kinda a warp destination in the ever growing world.

 

Tl:dr Keep at it and you can control them.

an aggressive wonderland is my main problem. Nothing about it is overtly aggressive, everything in there is dead after all. There's just this pressure of sorts. It's impossible to describe, it's like trying to stay afloat in a raging river, or succumbing to heat and exhaustion during a sandstorm. It wears away at me, and I have to constantly fight it to stay. . . something. I don't know what will happen if I give up, and I don't want to. Whenever he comes in, it gets worse. I love talking to him, but damn it hurts. I've only recently been able to rest, before then it was constant.

 

In this case, I have a hypothesis on why it might be happening. Early on in life, I had a lot of struggle and fighting with CT, but eventually I overcame him. In order to keep him that way, I made the mind aggressive and acidic.

Doc: Childhood friend turned servitor gone rogue turned host who's bad at feeling emotions.

Meti: Overly lewd Tupper.

CT, who is also called Jeremy: Original personality whose default emotion is anger.

It would be easier if CT would just get along. It would be weird to produce that much psychic pressure in your mind unconsciously. Or at least I can't even imagine.

 

Try giving her admin access. Give her the keys. Maybe make a symbolic shield for her. A necklace, for example that exerts it's own psychic pressure in a bubble. We do bubble stuff so my host isn't knocked unconscious by my presence in the brain. It works weirdly.

Host comments in italics. Tulpa's log. Tulpa's guide.

It would be easier if CT would just get along. It would be weird to produce that much psychic pressure in your mind unconsciously. Or at least I can't even imagine.

 

Try giving her admin access. Give her the keys. Maybe make a symbolic shield for her. A necklace, for example that exerts it's own psychic pressure in a bubble. We do bubble stuff so my host isn't knocked unconscious by my presence in the brain. It works weirdly.

I am trying to make friends with him. It is an entirely one sided effort.

If he were to just allow a ceasefire, then I would (I technically already have) instantly forgive him for everything.

Besides, the pressure is it's own level of bullshit. Nobody is exempt from it, not even I am. I'm just used to it. If I could completely get rid of it that easily, I'd have done it already.

It may sound braggy but the pressure could come from sheer processing power. I have so much of it that I can rarely use all of it so it fucks off to do whatever it can to be used, invading and degrading everything it can.

Doc: Childhood friend turned servitor gone rogue turned host who's bad at feeling emotions.

Meti: Overly lewd Tupper.

CT, who is also called Jeremy: Original personality whose default emotion is anger.

Work on unsolved math problems in your spare time. Those are the greatest processing power sinks I know of. Although, Having a tulpa is another. So, maybe don't do that. Actually, yeah. Just hand it over to Meti.

Host comments in italics. Tulpa's log. Tulpa's guide.

Although, Having a tulpa is another. So, maybe don't do that. Actually, yeah. Just hand it over to Meti.

I have been, why do you think she's progressing so fast? I make no effort to defend it, she can carve out however much she wants. The reason why I have her do it instead of attempting to give it to her is because it'd be overwhelming. Imagine Meti as this little ember in a soon-to-be campfire. It must be given only incremental amounts of fuel (or, in this case, processing power) or it will be smothered.

And my minimum increment to give is like a garbage truck of fuel.

So I just keep out of it, and will until she stops being so fragile.

Doc: Childhood friend turned servitor gone rogue turned host who's bad at feeling emotions.

Meti: Overly lewd Tupper.

CT, who is also called Jeremy: Original personality whose default emotion is anger.

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