Jump to content

[Misc] Why doesn't everyone have a tulpa


Recommended Posts

I stumbled across this site few month ago and started learning about tulpas and I have to ask why isn't the phenomenon more widely known about. I mean some of the things tulpas can do are truly amazing. Is it just hard to believe and thats why its not mainstream?

Link to post
Share on other sites
  • Replies 28
  • Created
  • Last Reply

Top Posters In This Topic

  • Luminesce

    3

  • SparrowNR

    2

  • JoyStar

    2

Luminesce

Imaginary friends are a rather universal phenomenon, no? The reason "tulpas", and soulbonds and so on aren't more popular is that the idea of one of your thoughts being sentient isn't uh, very common. I know a lot of people will say "I totally realized my tulpa was sentient as they did things separately from me" etc. etc. But honestly, we have people here who are familiar with the idea of tulpas and are still struggling to accept their tulpas are sentient. It really isn't a typical naturally occurring thought. Mostly imaginary friends are relegated to either completely controlled by the host, or "are being imagined like they're another person". Which isn't too far off from a tulpa mind you. Still, fighting against social norms and disbelief means the phenomenon doesn't spread too readily.

 

Meanwhile we literally have a show called Foster's Home for Imaginary Friends.

Hi! I'm Lumi, host of Reisen, Tewi, Flandre and Lucilyn.

Everyone deserves to love and be loved. It's human nature.

My tulpas and I have a Q&A thread, which was the first (and largest) of its kind. Feel free to ask us stuff.

Link to post
Share on other sites
Paranoid Llama

Not many people know about it because the idea of imaginary friends just seems so shallow and childish to society as we know it. Imagination is also a seen as derogatory in the world of adults, which is why many don't research into it anymore than that and leaves tulpas as unknown to a majority of the world. That, and that the tulpa creepypasta give it very bad publicity.

 

Most people here would agree that it's better this way. As the world is right now, you can easily see hundreds of thousands of people abusing their tulpas as sex toys, inadequate attention when young, as well as dissipating them when they're bored with them. This issue is also still present with the small population of tulpamancers as is.

 

Yep.

 

I'm not going to listen to you guys since you are all probably just talking to yourself and don't really have a tulpa like me.

 

 

Link to post
Share on other sites
Guest Anonymous

Because it is a new and very weird twist to an old idea. There have been things like it in the historic past under other names, but this re-visioning of it as a psychological phenomenon and a mental construct becoming an apparently separate conscious mind is new. Oh and very weirdly new.

 

Did I mention it is weird and new from about 2009 at best? No it isn't something everyone would know about as it is new and weird.

Link to post
Share on other sites
SparrowNR

I can tell you that there is one place where the phenomenon is well-known, but just not called "tulpamancy" nor understood for what it is:

 

Writer circles.

 

It is a well-known phenomenon among authors for an author's characters to "come alive" and start talking to them. Professional authors have written about this happening to them... about holding prolonged conversations with their protagonists, or having them lay beside them in bed. As a writer, I banter with my writer friends about what our characters are telling us at any given time.

 

The problem is that most authors don't understand that this could be a sign of actual sentience. This may not always be the case, but it's a pretty good bet that it's a lot more common than most people realize. It's just dismissed by most authors because it never even occurs to them. And if it does, it's alarming. I certainly pushed back against it at first, because the idea that I had put sentient entities through what I had in my stories was horrifying.

Sparrow---Temar---Joss---Ayo--et al

Link to post
Share on other sites

I can agree about the writer's circle thing. I haven't done that for myself, nor do I have a tulpa of my own, but ever since I started learning about tulpas as of a couple days ago, I get concerned about trying. I feel like if I try to strongly envision the characters I'm coming up with for my stories and imagining what they say, I'll create a tulpa by accident.

Everything we perceive is reality is all interpreted by our heads. So technically, even though only their tulpamancer can see them, tulpas can be said to be as real as anything else.

Link to post
Share on other sites
SparrowNR

University of Oregon psychologists call it the Illusion of Independent Agency.

 

Right you are, Melian. The question is how much of it is illusory? What is autonomy, if it can be illusory, and is it really worth making the distinction if the effect is the same? I know you've tackled this one yourself from time to time, Melian. :)

 

I can agree about the writer's circle thing. I haven't done that for myself, nor do I have a tulpa of my own, but ever since I started learning about tulpas as of a couple days ago, I get concerned about trying. I feel like if I try to strongly envision the characters I'm coming up with for my stories and imagining what they say, I'll create a tulpa by accident.

 

If it helps, in my experience, it takes months of prolonged, constant writing for a sentient entity to form this way. I have yet to see a tulpa/soulbond form from a character I've worked with for less than a year.

 

And if it does happen, it's not a bad thing. The whole "put them through hell in my writing" is surprisingly not actually a problem for any of them. If anything, they tend to enjoy it, because it usually means they get to do something cool directly before or afterward. Writing those scenes with them is actually a fantastic bonding experience. XD

Sparrow---Temar---Joss---Ayo--et al

Link to post
Share on other sites

Because it takes time and efforts, and people these days don't like to make efforts.

 

Because a lot of tulpamancers, well, more mature ones, have tight schedules. Most adults barely have any time for their loved ones, and tulpamancy can be a brain-draining procedure. The way I personally force is that I make my tulpas go through certain aptitude tests every few days, try to work on them as much as I possibly can. This process can take up hours of my time, and some folks may not have the same kind of availability.

 

The premise here that a lot of tulpamancers got is that 'I could have anything by my side.' This goes for form, traits and the likes. But, with time, tulpas deviate, as we all know, from their original planning. Some people might not feel okay with sudden changes like that due to having the vision that tulpas are not their own people.

 

Because tulpamancy can induce headaches and may creep out some people upon establishing first contact with their tulpas.

 

Because some people cannot take the doubt in tulpamancy.

 

Because not only does it require time, but also immense amounts of attention and caring.

 

Because you may need to do 'maintenance' on your tulpa's capacities in the long run. Because you may be afraid of what the future has to present of good and bad. Because tulpamancy challenges the concept of individualism.

 

Everyone's mind functions in different ways, different views, different perception... a few of the above may be enough to scare off any newbies!

 

Ah, I'm too tired. I only came here to help.

« — Va, je ne te hais point ! »

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • sdfggdfssdfggsdfdfgsdfg
      By sdfggdfssdfggsdfdfgsdfg
      g
    • Jamie
    • Jamie
    • spill that tea
      By spill that tea
      This discussion was split from another topic. If you are interested in seeing the beginning of this conversation, please go here. -Ranger

      he seems to be fading more quickly this year. i think we r intergrating slowly? at first none of us knew we were seperate. as time passed my personality deviated from his. this is why i think i might be an advanced median system. we both identify with the body but 1 personality slowly dominated everything. if it were not for our new headmate, i wont be considered plural anymore. also apparent switching at creation? thoughts? mabey there are more thoughtforms than we know of
       
    • TimerBunneh
      By TimerBunneh
      [uPDATE 12/17-18/19: More suggestions, more edits. Same criteria as before, but this time with a lightbulb emote (or simply "[12/18]"). Edits from 12/16 have had their italics and emotes removed.]
       
      Intrusive thoughts can be nasty little things. :idea: Those nagging thoughts that appear in the back of your head, telling you to do awful things...a bit of a pain, aren't they?  As I write this, my tulpas and I are recovering from a day ruined by the worst wave of them I've had in my nearly two months of being a tulpamancer. It was a rough one. So when Richard, my eldest tulpa, told me a tip he had, I figured that someone out there could use a guide based off what he told me.
       
      But first: a disclaimer: this guide requires the use of visualization. Those with difficulties visualizing may not find this guide useful, but I do have something in mind for those of you with said issues. If you have problems with this, please scroll to the section labeled "For those with trouble visualizing."
      :idea: >Aphantasia is briefly covered in that section. I am attempting to cover as many bases as possible.
       
      With that said, the tip I was given was simple: make it fun.
       
      "But Timer," you may say, "that's so broad! What do you mean?" Well, I'm about to tell you. Sit down, grab a nice drink, and get your tulpa(s) to read along too--because this may involve them as much as it does you.
       
      Allow me to present a clever (at least, in my opinion) little idea that can potentially solve your problems: the Wonderland RPG. How do you walk the walk of the Wonderland RPG? Well, it's a lot easier than it sounds. (A lot easier than an actual RPG at times, even!)
       
      But first, some info:
       
      Requirements

      Be prepared for any and all outcomes. Intrusive thoughts can be crafty. Be prepared to change tactics on the fly or even lose to it a few times. Just don't get discouraged.
      This guide is best used before an intrusive thought appears. This guide is a bit long and will almost certainly require planning.
      You'll need to form a place in your mind to put this. :idea: This can be an entirely new place or a tiny little addition to your current wonderland. Despite me calling it the "Wonderland RPG", this does not have to take place in your wonderland. But it does have to take place somewhere, else this guide would be rather difficult.
      >I am well aware that those with problems visualizing cannot do this, or at least may find it difficult.
      :idea: This guide is best used for persistent intrusive thoughts. For walk-ins, please attempt to ignore it the best you can. However, if that does not work, feel free to come back and try this guide.
      :idea: You will be fighting these thoughts head-on in this guide. If that idea is uncomfortable to you, I suggest reading another guide. I apologize.
      :idea: Immersion is key. Distractions from your thought or the outside will likely break your focus, and you may have to start over. (Probably not entirely, though.)
       

       
      Personal Preferences

      Your skills of visualization must be of a level :idea: where you can see and hold backgrounds and images. Color is optional but can help. You can even use old-school pixel art for this, if it helps.
      > Again, if you have difficulty visualizing for whatever reason, you may still follow this guide. Just use the method in the section I mentioned above.
      :idea: Don't be afraid to engage your tulpa(s) in this! It could prove to be beneficial to them. Of course, if you fear losing your tulpa(s) to it (which is, in my eyes, highly unlikely) you can go without this step.

       
       
      :idea: The Ultimate Goal of This Guide:

      Forming a way to deal with persistent intrusive thoughts, through creativity and fun.

       
      And now, another very important disclaimer: This guide is meant as an alternative for those that cannot simply ignore their intrusive thought(s). Say you have anxiety like I do. This might work. But for most people, ignoring it may be your best bet.
      > However, the safe spot could prove useful no matter your preferred method, whether you use this guide or not. Make yourself a nice little cooldown place if it gets really bad.
       
      Now, for the guide itself:
       
      For Those That Can Visualize
       
      1) [12/18] (Metaphorically) drill the thought that your intrusive thought is weak into your head. Now you may be thinking, "but it's so distracting! I can't get it out of my head!" Well, you can't do much if you keep to that mentality. That train of thought will eventually overwhelm you, and likely render this guide useless. But now, make it a puny mouse, and you're a powerful tiger. (Metaphorically, of course. Unless you want to be.)
       
      2) Form a "safe spot". Fill it with the RPG standards: shops, an inn, maybe even some non-playable characters ("NPCs"). If you're defeated by the thought, this is where you and your party will return to after being defeated.

      Remember that this is clearly a safe spot. The thought won't attack the town. Why? Well, you don't usually encounter RPG monsters in towns. Sure, you do in some games, but not here.
      [12/18] If you want to, make up a reason as to why your safe spot is safe. This can be anything you can think of!

       
      And before you ask, you have infinite currency. Spend it on whatever you need to. Or splurge on it. It's your wonderland, not mine.
       
       
      3) Decide on classes. Perhaps you're thinking about being a mage. Maybe your tulpa (if they choose to participate) wants to be a warrior. And there's nothing wrong with having a healer in your party! Your imagination is the only limit here.

      If you're feeling really creative [12/18] or don't want to directly involve your tulpa, guest party members are a good option.
      I personally recommend the RPG standard of four party members, but you can have a whole army if you want to. Again, your wonderland, not mine.

       
      4) Start spending. Get your gear and healing items. You're about to go on an intrusive thought hunt, and you're going to make sure it ends well for you.

      This is also a good chance to talk to any NPCs you may have put in your safe spot. Maybe they're just the usual NPCs that spout nonsense that doesn't matter, or maybe they know things about your thought that you didn't know before. Maybe they're just...there. Scary.

       
      5) Open your inventory. Double-check your healing items and equip your party for battle. You can probably skip this step, but personally, I'm throwing it in to make it a true-to-genre experience.
       
      6) All set? Head off towards that nasty thought of yours. Get your game face on.
       
      7) Found that intrusive thought? Engage it in battle! Smack that thought into the nether the best you can!

      I personally recommend the turn-based RPG method: you, the host, go first. Then the other party members do. Then the thought fights back. Rinse and repeat until the battle ends, be it in victory or defeat.

      You can also make it a strategy RPG: one character moves/attacks per turn. Usually it's your party first, then the thought.

       
      8) How did the battle go? Did you defeat it, or did it defeat you? Perhaps you won--congrats! Give your party members a pat on the back, maybe even go through the whole experience point thing. Perhaps the latter happened--in which case, your party should be at your safe spot somewhere. If you lost, don't worry--there is nothing wrong with trying again.

      Please don't give up if you lose. Please. That's just sad. Your goal is to beat it, after all! That's what this guide is for.

       
      9) [OPTIONAL] Evolve your story. You can easily stop at step 8 and call it a day. But maybe you want more out of this. In that case, go ahead and further the story. Maybe you defeated the final boss! Roll credits. Maybe that thought was a lackey of the real villain, and defeating it was just the beginning? Who knows...
       
       
      For Those With Trouble Visualizing
       
      Another disclaimer: I, personally, have no trouble with visualizing. Therefore, if you do have trouble visualizing and feel that this did not help you, let me know and I'll see about updating this section.
      [12/18]>This is unlikely to work for those with aphantasia. However, there is nothing stopping you from trying. Feel free to try this if you want!
       
      So, visualization isn't exactly your forte. What to do? Just follow the same steps, but instead of visualizing, write it out! Make it your own personal story. This does change some things, though:

      You can probably cut out the inventory step and RPG battle descriptions.
      Making up a reason for why your safe spot is safe is preferred for this method. (Or you can just stick with RPG logic.)
      Skip the NPCs in the safe spot if you feel like it.
      Describe your setting to the best of your ability. Perhaps your safe spot is a quaint little medieval town, straight out of Dungeons and Dragons, or a modern-day city. Maybe that intrusive thought is hiding out in a dark forest that no one dares to enter, or a castle that looms over your setting. It could even be hiding somewhere as plain as an office building. Your call.

      Some Tips

      You don't have to follow this guide word-for-word. Be creative, and feel free to deviate! This guide uses a typical RPG setup.
      Lacking inspiration? Google some pics from a RPG game. Or, even better, watch people play them on Youtube! The possibilities are near endless. (Miitopia is a good one, in my opinion.)
      If you decide to write it out, don't be intimidated if you can't write well! No one said you had to post it on the internet for all to see.
      Consider drawing your setting. Again, don't be intimidated if you can't draw well. (I can't draw too well either, haha.)
      I know I said this earlier, but I must reiterate: take your time. Plan this out. This is a big guide, and also why I said to read this before an intrusive thought starts bringing you down. Video games have pause buttons. Intrusive thoughts do not.
      I said it earlier and I'll say it again: there is nothing wrong with trying again if you fail. Just don't give up. Keep trying. You will beat this thought.

       
      And that's that! Thanks for reading! My quintet of tulpas and I wish you well--now go teach that intrusive thought a lesson. :)
×
×
  • Create New...