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Jimmy's late night guide to choosing the right tulpa base.


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Guest Anonymous

So, I'm making a guide at 3 am here. A quick breakdown of the guide: You've decided that you want to make a tulpa, but you can't quite decide what you want to base it on, or if you want to base it on anything at all.

 

Well, when thinking of a personality base for your tulpa, just imagine all your favorite characters. For me, I'll chose Helix as an example. Some characters that I like, and might base a tulpa on:

  • Zone Tan, a Hentai Character
  • Raven, from Teen Titans
  • Toph, from Avatar
  • Marceline, from Adventure Time
  • Vriska, from Homestuck

Now, what do I like about these characters, and what are their common denominators, personality wise?

  • Literal/Straight to the point
  • Not really afraid of what people think of them(selves)
  • In some instances, kind of sick
  • IDGAF attitude sometimes

 

And so on. Once you have a list of what all the common denominators are, and what you like about them, you can imagine what each one means to you; what sort of images it brings up, how it makes you feel, why you want it in a tulpa. What you can do is go into your wonderland and do this, and represent them with bubbles, or other containers.

 

After you've got all the bubbles, you can combine all the bubbles, and imagine how each bubbles relates to another. From here, you can use FAQ's personality trait guide, as that is very applicable. Now that you have a partially defined personality, you either take two roads, either continue working on the personality, and let the form that you've chosen for all those collected bubbles choose another form for it to take, or implant that personality into a form and continue working on the personality.

 

Some things things you can do is find the personality section of each character's page on their respective wiki (Example), and use that when defining what you like about each. Observing whatever media the character exists in and taking notes is also a good way.

 

Why

 

Jimmy, with Helix, Pixel and Solace.

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Well, is the guide itself awful and is the idea itself awful? I'd say no, but...

 

Yeah, this is pretty outdated by now. Not only is personality not a required step and it's not really required you to base the personality on anything if you decide to use it, the short part about forcing here is just the usual symbolism which isn't very new. This guide would require some updating so it keeps up with the times.

 

I mean, this could go somewhere. A sort of guide for those people who want to do personality but don't really know how to start and what traits to use. For that, something like this could be awesome, but I don't think this is the guide to do that. Would have to be rewritten to be better and more in-depth, and I think that could be a pretty cool guide for those who might know what to do once forcing personality, but just not how they would come up with a personality. I think some might find a guide like that very helpful and looking at the characters you like (and their shared traits) isn't a bad idea.

 

But like I said, that guide isn't this one. Disapproved, but there is room for a similar guide done better.

The THE SUBCONCIOUS ochinchin occultists frt.sys (except Roswell because he doesn't want to be a part of it)

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This isn't really a guide, it's more about helping you pick traits, thus I can't approve this for Guides.

 

Could it go in Tips? Maybe, but FAQ_Man's personality guide already talks more about traits and how they interact with everything in his own guide, thus making this guide redundant.

 

Could it go in Resources? Maybe, but again, it lacks enough content.

 

There's 2 important ideas here: that "traits" don't work in a vacuum - which is also covered in FAQ_Man's guide, and that you could learn from other characters when thinking about your tulpa's personality - which is something most people know and some guides allude to.

 

Overall, there's too little content here other than giving people a bit of food for thought on how to design their tulpa's personality and that they could take various personality traits from characters they know.

 

The idea is certainly not bad, but it's not sufficiently original or unknown, thus disapproved for now - also, the title could be more descriptive.

 

I feel one way of salvaging this thread may be to move it to General Discussion, and letting people contribute personality/character-building ideas to it.

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